I suggest VDI format, dynamically sized, and 60 GB in size.
![set up windows vm on mac set up windows vm on mac](https://miro.medium.com/max/1400/1*s8P5XaJXPIjjWeYaYmjNYg.jpeg)
![set up windows vm on mac set up windows vm on mac](https://i1.wp.com/techdirectarchive.com/wp-content/uploads/2020/05/windows-1.jpg)
Set up windows vm on mac install#
Ignore the download portion – you already have an install thumb drive, and you just want the VM configuration steps. Then, follow the instructions on this page. Right-click VirtualBox and select Run as Administrator. Windows won’t allow VirtualBox to use the USB shim you just created unless you launch with administrator privileges.
![set up windows vm on mac set up windows vm on mac](https://docs.microsoft.com/en-us/azure/lab-services/media/how-to-use-classroom-lab/install-ms-remote-desktop.png)
You’ll need to create a fake virtual disk that points to the USB drive. You have a USB thumb drive, but VirtualBox doesn’t make it easy to boot from such a device.
Set up windows vm on mac pdf#
Here is a marked-up PDF of the article in case the link doesn’t work. When asked whether to use UEFI or Legacy boot mode, choose Legacy.
![set up windows vm on mac set up windows vm on mac](https://www.geekrar.com/wp-content/uploads/2019/09/Settings.jpg)
Special thanks to the Hackintosh website. If you’re all set with the above, follow the instructions at the awesome Tony Mac x86 website. We’ll be extracting a Sierra installer in a moment. I’d go the USB 3.0 or higher route so things run a bit faster.
Set up windows vm on mac mac os#
I imagine you own both Mac OS and the drive. We’ll be using Unibeast, Multibeast, and the Clover bootloader. 16GB or larger thumb drive, preferably USB 3įirst things first – you’ll need a Mac running Sierra and at least a 16 GB USB thumb drive.Intel powered machine, preferably i5 or higher.macOS X Sierra Installer, or a machine with Sierra installed – extraction details below.Wouldn’t it be nice to just run OS X in a VM so I could use my Surface Book and not mess with the Apple ecosystem more than necessary? Well, I finally got it working, thanks in large part to the work that’s been done by many people, links of which I’ll credit in this article. I’ve been struggling with carrying a Mac and PC for Xamarin development for a couple years now.